A video card, also referred to as a graphics accelerator card, display adapter, graphics card, and numerous other terms, is an item of personal computer hardware whose function is to generate and output images to a display. It operates on similar principles as a sound card or other peripheral devices.The price range for this device starts from $50 to $6500.
The term is usually used to refer to a separate, dedicated expansion card that is plugged into a slot on the computer's motherboard, as opposed to a graphics controller integrated into the motherboard chipset. An integrated graphics controller may be referred to as an "integrated graphics processor" (IGP).
Some video cards offer added functions, such as video capture, TV tuner adapter, MPEG-2 and MPEG-4 decoding or even FireWire, mouse, light pen, joystick connectors, or even the ability to connect multiple monitors.
Video cards are not used exclusively in IBM type PCs; they have been used in devices such as Commodore Amiga (connected by the slots Zorro II and Zorro III), Apple II, Apple Macintosh, Atari Mega ST/TT (attached to the MegaBus or VME interface), Spectravideo SVI-328, MSX and in video game consoles.
Video card history starts in the 1960s, when printers were replaced with screens as visualization element. Video cards were needed to create the first images.
Year | Text Mode | Graphics Mode | Colors | Memory | |
---|---|---|---|---|---|
MDA | 1981 | 80*25 | - | 1 | 4 KB |
CGA | 1981 | 80*25 | 640*200 | 16 | 16 KB |
HGC | 1982 | 80*25 | 720*348 | 1 | 64 KB |
EGA | 1984 | 80*25 | 640*350 | 16 | 256 KB |
IBM 8514 | 1987 | 80*25 | 1024*768 | 256 | - |
MCGA | 1987 | 80*25 | 320*200 | 256 | - |
VGA | 1987 | 720*400 | 640*480 | 256 | 256 KB |
SVGA | 1989 | 80*25 | 800*600 | 256 | 1 MB |
XGA | 1990 | 80*25 | 1024*768 | 65,536 | 2 MB |
The first IBM PC video card, which was released with the first IBM PC, was developed by IBM in 1981. The MDA (Monochrome Display Adapter) could only work in text mode representing 25x80 lines in the screen. It had a 4KB video memory and just one color.[1]
Starting with the MDA in 1981, several video cards were released, which are summarized in the attached table.[2][3][4][5]
VGA was widely accepted, which lead some corporations such as ATI, Cirrus Logic and S3 to work with that video card, improving its resolution and the number of colours it used. And so was born the SVGA (Super VGA) standard, which reached 2 MB of video memory and a resolution of 1024x768 at 256 color mode.
The evolution of video cards took a turn for the better in 1995 with the release of the first 2D/3D cards, developed by Matrox, Creative, S3 and ATI, among others. Those video cards followed the SVGA standard, but incorporated 3D functions. In 1997, 3dfx released the graphics chip Voodoo, which was very powerful and included new 3D effects (Mip Mapping, Z-buffering, Anti-aliasing...). From this point, a series of 3D video cards were released, like Voodoo2 from 3dfx, TNT and TNT2 from NVIDIA. The power reached with these cards exceeded the PCI port capacity. Intel developed the AGP (Accelerated Graphics Port) which solved the bottleneck between the microprocessor and the video card. From 1999 until 2002, NVIDIA controlled the video card market (taking over 3dfx)[6] with the GeForce family. The improvements carried out in these years were focused in 3D algorithms and graphics processor clock rate. Nevertheless, video memory also needed to improve their data rate, and DDR technology was incorporated. The capacity of video memory goes in this period from 32 MB with GeForce to 128 MB with GeForce 4.
In 2006, the leadership of the video cards market[7] was contested between NVIDIA and ATI with their biggest graphics models GeForce and Radeon respectively.
The most common connection systems between the video card and the computer display are:
- HD-15: Analog-based standard adopted in the late 1980s designed for CRT displays, also called VGA connector. Some problems of this standard are electrical noise, image distortion and sampling error evaluating pixels.
- DVI: Digital-based standard designed for displays such as flat-panel displays (LCDs, plasma screens, wide High-definition television displays) and video projectors. It avoids image distortion and electrical noise, corresponding each pixel from the computer to a display pixel, using its native resolution.
- Video In Video Out (VIVO) for S-Video, Composite video and Component video: Included to allow the connection with televisions, DVD players, video recorders and video game consoles. They often come in two 9-pin Mini-DIN connector variations, and the VIVO splitter cable generally comes with either 4 connectors (S-Video in & out+Composite video In & out) or 6 connectors (S-Video In & Out+Component Pb out+Component Pr out+Component Y out (also Composite out)+Composite in).
[edit] Other Types of Connection Systems:
- Composite video: Analog system, with lower resolution. It uses RCA connector.
- Component video: It has three cables, each with RCA connector (YCbCr); it is used in projectors, DVD players and some televisions.
- DB13W3: an analogue standard once used by Sun Microsystems, SGI and IBM.
- HDMI: digital technology released in 2003, whose goal is to replace all the others.
- Display Port: An advanced license and royalty-free digital audio/video interconnect released in 2007.
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